These are army types of a magical nature, including six different types of magic user forces, magical races and beasts, and magical constructions and summonings. Sorry, no art.
Name | Str | Mov | MvB | Abilities & Bonuses | Turns | Cost | Prod | |
Familars | 1 | 28 | fly | 1 | 3 | 50 | ||
Levies | 2 | 16 | 1 | 2 | 40 | |||
Brass Men | 2 | 14 | +2 open | 1 | 2 | 50 | ||
Gnomes | 2 | 16 | hills | +2 hills | 1 | 3 | 60 | |
Rangers | 2 | 22 | h&f | 1 | 4 | 70 | ||
Faerie | 2 | 20 | forest | +2 forest | 1 | 4 | 90 | |
Men-at-arms | 3 | 16 | +1 open | 2 | 4 | 150 | ||
Golems | 3 | 14 | +2 city | 2 | 5 | 180 | ||
Shadowmen | 3 | 20 | fly | +1 city | 2 | 6 | 370 | |
Insect Swarm | 2 | 20 | fly | -1 enemy stack | 3 | 8 | 500 | |
Phantasms | 5 | 18 | fly | 3 | 8 | 800 | ||
Displacer Beasts | 4 | 26 | -1 enemy stack | 4 | 10 | 600 | ||
Guardians | 4 | 16 | fly | +1 stack | 4 | 11 | 900 | |
Invisible Stalkers | 4 | 24 | cancel city | 4 | 12 | 700 | ||
Umber Hulks | 5 | 16 | hills | +2 stack in hills | 4 | 10 | 800 | |
Artifexes | 5 | 14 | +2 stack in city | 4 | 12 | 1000 | ||
Illusionists | 5 | 16 | -2 enemy stack | 4 | 14 | 1100 | ||
Enchanters | 5 | 16 | +1 special, cancel non-hero | 5 | 16 | -1600 | ||
Dragon Engines | 6 | 20 | +2 stack in open | 5 | 13 | 1300 | ||
Stone Spirits | 6 | 14 | hills | cancel city | 5 | 14 | 1400 | |
Druids | 6 | 20 | forest | +3 stack in forest | 5 | 15 | 1500 | |
Simulacra | 6 | 18 | +1 special, cancel hero | 5 | 23 | -2300 | ||
Creeping Ivy | 7 | 14 | +1 special, cancel non-hero | 5 | 19 | -1900 | ||
Elementalists | 7 | 26 | h&f | +2 special | 5 | 20 | -2000 | |
Dreamstalkers | 7 | 26 | fly | +1 special, cancel hero | 5 | 29 | -2900 | |
Arch-Magi | 8 | 50 | fly | +3 special | 5 | 32 | -3200 | |
Djinn | 9 | 40 | fly | +2 special | 5 | 27 | -2700 |
This page by Steve Barrera 2001-2013